This section is dedicated to knowledge and techniques for beating Teslagrad as quickly as possible.
Warning: Many of these tricks will spoil normal gameplay and trivialize several of the puzzles in the game.
Version Info[]
Legacy = Teslagrad version 1.3.1.
- This is the fastest version for speedrunning because of faster menus and known exploits.
- It is only available on Steam for Windows: Properties - Betas - V1.3.1
Current = Teslagrad versions 1.4.0 and above.
- These are the most recent versions. This is also the only version available on consoles and Linux.
- It is available on Steam: Properties - Betas - None. Note that the 1.3.1 option exists here in Steam for Linux, but selecting it does nothing.
- Fast menuing was removed, thus preventing any Save Manipulation.
- The debug menu was removed, thus preventing any Bug Report Manipulation.
- The physics engine runs at 120 fps instead of 150 fps in Legacy, making some Blink Bounces more difficult.
- Tower Bridge Clip was fixed, forcing the route to go through Alternation and Grand Design instead.
- [Unconfirmed] Guerickes Orb Pause Buffering may have also been fixed.
Remastered = A standalone game with graphical enhancements, gameplay adjustments, and the inclusion of the previously-XBox-exclusive Challenge levels.
- The scroll vault has been substituted with the teleporter room, thus allowing players to reach the end without needing to collect scrolls. A new exit to the left of the teleporter room leads down to the scroll vault, which still takes 15 scrolls. Behind the vault is the Challenge levels, in a teleporter room reminiscent of nearly every game in the Mega Man series where you had to re-fight each of the stage bosses near the end.
- All Blink Bouncing was nerfed. Thus, no more Heartwood Grue Bounce, Maze/Wintergarden Skip, Forge Skip, or Dungeon Skip.
- Your standing position on magnetic bars no longer influences their physics. Thus, no more Trials Skip, Magic Carpet Skip, or changing the trajectory of the horizontal bar in Maglev.
- Guerickes Orb Pause Buffering has been fixed.
- The second phase of Guerickes Orb takes less pew pew to break the hull.
Speedrun Categories[]
A full run of the Teslagrad Demo, collecting all 9 scrolls. | Demo Route | ||
Demo Leaderboard |
All 10 of the Challenge levels in the XBox One version of Teslagrad, completed in any order. | XBox Challenge Leaderboard |
|
Any% Legacy Route | ||
Any% Current Route | |||
Any% Leaderboard |
|
15 Scroll Legacy Route | ||
15 Scroll Current Route | |||
15 Scroll Leaderboard |
|
100% Route | ||
100% Leaderboard |
|
New Game+ Any% Route | ||
Any% Leaderboard (Select NG+ tab) |
|
New Game+ 100% Route | ||
100% Leaderboard (Select NG+ tab) |
General Techniques[]
Fundamental techniques that are used multiple times during a run.
- Moonwalking and Moonjumping
- Bunnyhopping
- Item Animation Cancel
- Extended Blink Hitbox
- Blink Bounce
- Cloak Jump
- Save Manipulation
- Bug Report Manipulation
Specific Techniques[]
Situational platforming techniques and skips for progressing through the puzzle rooms.
These are listed roughly in the order that they may be encountered during a run and marked by applicable run type.
Refer to the Scene Index to find out specifically where each is used.
Theorycrafting[]
Game mechanics knowledge that is not currently used during a run. Also contains new techniques currently being developed and precision techniques that may be TAS-only.
- Invisibility Glitch
- Ghost Ledge
- Slipping Jump Trigger
- Loaded vs. Spawned Character
- Memory Addresses
- Scene Index
Tool Assistance[]
Tools for run timing, saved game editing, and scripted input.
All items (75)