This page is dedicated to showcasing some art from the game including pre-release concept art and other Teslagrad related art. Most of this was found on the Teslagrad forum.
Tesla Tower started out more metallic sci-fi-ish, but we decided it should be built on top of older structures along the way
Old proof of concept vid for the visual style of the game. we dropped the running slide move once we realized that short range teleports were much more fun.
"here's some new bg artwork, a PR statue of the king with happy children (it would be nice to add a fountain of gold coins from his palm to theirs here, we'll se if that makes it in)" - Olli
here's the concept art for the very earliest parts of the tower. note that the field/voltwalker tutorial room is missing!
"the sketch that was the starting point for faradeus, the bird boss, a type of guardian that is left on the cutting room floor as we moved away from combat situations(i still like the design though)" - Olli
"early, more flash gordon-inspired concepts for the king, followed by the sketch that lead to his current design" - Olli
"early, more flash gordon-inspired concepts for the king, followed by the sketch that lead to his current design" - Olli
"early, more flash gordon-inspired concepts for the king, followed by the sketch that lead to his current design" - Olli
early on, we were going to do the game in 320x240 resolution with pixel art, we made a single test chamber in that style. note the basic placeholder art for the character












































