This page is dedicated to showcasing some art from the game including pre-release concept art and other Teslagrad related art. Most of this was found on the Teslagrad forum.
A piece of rain/Krillbite comradery artwork.
Tesla Tower started out more metallic sci-fi-ish, but we decided it should be built on top of older structures along the way
Old proof of concept vid for the visual style of the game. we dropped the running slide move once we realized that short range teleports were much more fun.
Early test animation for Nikolai, the leader of the king's guard.
A mechanic bird bringing exciting news
Gruesome grues gruing around.
"here's some new bg artwork, a PR statue of the king with happy children (it would be nice to add a fountain of gold coins from his palm to theirs here, we'll se if that makes it in)" - Olli
Comparison between early concept art and alpha screen.
picking up a late-level power-up
sprite optimization for super low resolutions
here's the concept art for the very earliest parts of the tower. note that the field/voltwalker tutorial room is missing!
a very, early version of the main character, the king and the tower
"the sketch that was the starting point for faradeus, the bird boss, a type of guardian that is left on the cutting room floor as we moved away from combat situations(i still like the design though)" - Olli
early design for the main character
"early, more flash gordon-inspired concepts for the king, followed by the sketch that lead to his current design" - Olli
"early, more flash gordon-inspired concepts for the king, followed by the sketch that lead to his current design" - Olli
"early, more flash gordon-inspired concepts for the king, followed by the sketch that lead to his current design" - Olli
screen from the very earliest playable prototype
early on, we were going to do the game in 320x240 resolution with pixel art, we made a single test chamber in that style. note the basic placeholder art for the character
sculpt of the grue monster
some infographics for use of the hood that we didn't find a spot for in the hood room
what if teslagrad was made for the NES?
what if teslagrad was made for the NES?
a sketch of oleg, your recurring nemesis, at various ages
a paintover of a 3d model by aslak
"translators!" It's a picture used for a recent blog post, and doesn't appear in-game.
WIP animation for the king
WIP king animation. almost complete
if Teslagrad was on gameboy...
if Teslagrad was on gameboy...
if Teslagrad was on NES...